Why are you not reading? There should be every need to do this before responding. As I said, deleting ModOrganizer.ini before launching the program is the ONLY WAY the utility will actually launch the game. If I close MO and re-open it without deleting the .ini, I get "Executable "" not found" errors, regardless if I choose SKSE or the vanilla launcher. I have to shut MO down, delete the .ini and open it again in order for Skryim to actually launch through the UI. Skyrim is not on a portable drive - it's in my SteamLibrary, which is on a secondary SSD apart from my OS drive, but the drive letter is not changing. SKSE launches just fine if I've deleted the .ini, so I don't believe the shortcut is to blame - but if you can assist me with checking that, I'll gladly see if that can fix it. Actually, I just did some digging - it seems the .ini that keeps spawning changes the binary path for SKSE to: Z:\SteamLibrary\steamapps\common\Skyrim\Mod Organizer\stylesheets I've tried to manually change it to the SKSE launcher executable, but the change won't "stick" - every time I restart MO the path has reverted back to the "stylesheets." In fact, if I manually set the path of SKSE correctly, select yes at the "You made changes to the current executable, do you want to save them?" prompt, if I reopen the edit tab it's already converted back to sytlesheets. This is all while the AV is disabled, MO is run as admin, and I've already taken ownership of the entire Z:\ drive. It appears to be a read/write or ownership issue, but everything looks to be set correctly. I'm stumped. BTW THANK YOU for actually trying to help with the issue instead of "derp that's weird." I'm very appreciative...