Running this through Mod Organizer. I managed to build the LOD once, but then I realized I'd left in a depreciated mod. When I tried again, even though I had deleted the previous LOD, it told me it had already been generated. Every time since then, it's been throwing a "*really long number* is not a valid integer" error. I thought it might be because of a cache, but I absolutely cannot track down every file it thinks is part of the cache. I even removed the script files from TESEdit and reinstalled the script, still no dice.