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Positron84

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Everything posted by Positron84

  1. Okay. I did have a file mixed in there, have no idea how that happend. https://imgur.com/J59nr1E Here is a screen as it was ealier, says nothing is conflicting, i believe i uninstalled Dyndolod by then though.
  2. Hi Sheson, I've got an issue with the Lakeview Manor that is added by the Hearthfire DLC. It appears to have some sort of worldspace conflict with dyndolod as seen in the linked pictures. https://imgur.com/a/K3F9v I had assumed this was an issue with one of my landscape mods but mfgconsole pointed towards dyndolod and, sure enough, when I tried a save without dyndolod, it appears to be working fine. I looked through the FAQ and couldn't see anything pointing towards this issue. Thanks in advance
  3. Hi Sheson, I've been trying to get Holds the City Overhaul to work recently and am running into a problem. I get this message and the instructions seem to be a bit unclear as to what values I should change the record to. Here is the xEdit output and the edits are to the far right of course. Thanks, positron
  4. Hi Sheson, Please excuse me if this has been answered before. I've used DynDOLOD before without any hiccups except when I try to update it and this seems to happen everytime unless I do a full erase and reinstall which isn't that big of a deal but I'd like to see if I can avoid doing that. When I run the script for the second time to update with new mods, the script doesn't seem to generate any skse scripts. All I get in my output folder are meshes and texture folders where, when I run the script the first time, it generates the skse folder and respective files. I assumed it was something funky going on with MO and whatnot so I searched and searched to see if the skse folder went elsewhere but can't seem to find it. Any help would be appreciated. Thanks in advance
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