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Bcsp

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Everything posted by Bcsp

  1. Cheers sheson. Script exception is fixed. Map crashing is fixed. And incidentally, I believe you solved the problem I was having with the SKSE mem patch. It must have been ExpandSystemMemoryX64=false. Because I've tried everything else. Triple kudos to you!
  2. Hmm. 1.36 Script is throwing errors for me now.
  3. Ok. Disabled safety load. Changed that setting in enblocal.ini. Installed memory block log and started a new game. Waited a min or two in the abandoned prison and opend the map. CTD. This is with version 1.34 of DynDoLod though (reverted to see if it would help). Mem block log: Edit: Disabled SSME (deleted files from skyrim folder) and re-enabled skse mem patch. Still getting map ctd
  4. Great mod. But... Updated from 1.29 to 1.35 today and reran the output generator but I keep CTDing now when opening the map. Tamriel worldspace I think. Inside and outside. Tried with my save and a new game. Deactivating dyndolod I can access the map again. So I setup for debug mode in DynDOLOD_Worlds.json but there are no errors from dyndolog in the papyrus logs. No mention of "error" in the tesedit log either. Script applied successfully. I'm not using SKSE memory patch but instead using SSME + safety load. SKSE mem patch doesn't work for me though I had no problem opening maps with 1.29. Is there any way to disable the map part of the generator ?
  5. You could be on to something there GrantSP. I'd forgotten I'd set up a ram cache on that disk with deferred writes. I'll disable it and see if it happens again. Honestly it happens so rarely that it might take a while.
  6. Hey guys. Great work with MO really love it despite a little frustration. I've tried searching this but can't find anything like it. Has anyone had an issue with MO activating or deactivating plugins seemingly at random (not mods in the left hand window)? This has happened to me a handful of times over a good few versions of MO. It's usually not too big of a problem since I've learned to backup my profiles but I'm usually missing a change or two when reverting which can be painful to find. Most recently I've had MO deactivate all esps/esms except the official DLCs + apachiihair.esm + apachiihairfemale.esm. The only connection I can make with apachiihair is that at the time I was using TesEdit to merge some follower mods in which apachiihair were masters for some of those plugins. But the thing is I was merging them under a different profile. I've created a profile called "Follower 1". Switched to it. Opened Tesedit. Merged the mods. Switched back to my "working" profile and found everything deactivated. Weird. It's happened other times but I can't remember the details so it's best not to muddy the issue. Can you change profile too quickly? I always wait for the unlock prompt to deactivate first. It would be interesting to know if I'm not alone here.
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