Greetings. I seem to be running with some issues regarding Dyndolod and Wyrmstooth where LOD don't seem to be generating properly. Before I start, note that the following tests were done by using COC from the main menu directly to wyrmstoothstonehollow01 to check if there are issues. I also generated terrain with LODGEN following the guide, generated textures with Texgen, and then generated objects + trees with Dyndolod. Lastly, I'm using Dyndolod 3, so everything is generated through the tools and no exterior billboards\resources are used except for Majestic Mountains DynDoLod V 3.0 Lod pack created by Sheson himself (which I tried with and without, and made no difference).
When I go to Wyrmstooth without Dyndolod active in my load order, the LODs look fine even if they don't match my textures (obviously)
When I go to Wyrmstooth with Dyndolod active, the LODs are all low quality, and no objects appear in the distance (trees and others).
When I go to Wyrmstooth with Dyndolod active, but disabled the checkboxes for Wyrmstooth, then the LOD will be empty and filled with holes. (I thought it would be a workaround to match point 1 in Wyrmstooth, but it didn't work).
I went through the docs to see if I can find a solution, but so far I haven't found something about this situation. Maybe I searched wrong though, so if anyone could assist, I'd appreciate it. Dyndolod, everywhere else, is working fine. Everywhere I checked, Wyrmstooth seems to be listed as working out of the box, so there's definitely something wrong I'm doing.
I'm currently regenerating everything again (LODGEN, Texgen, DynDOLOD) to try one more time. I'll take more proper screenshots when that's finished.
EDIT: I noticed I forgot to double click Wyrmstooth in the Advanced tab for seasons generation. I will try that now and see how it looks. TFC screenshots coming when I finished my current DynDOLOD generation
Logs
EDIT: Issue is now fixed by generating with seasons activated on Wyrmstooth!