That's basically it. I'm still trying to figure out how the game can read things outside its folder, but witchery isn't my best area of work, and i already deal with enough skyrim witchery. Basically, i've been dealing a lot with bashed patches, skyproc patchers, and mod creation/edition lately. I see that MO has support to launch the CK... But what about wrye bash, what about stuff like lootification, and TES5edit? Not counting dynamic file modifications, but i guess these are handled by the "overwrite" option. How can i take advantage of that? Is there a way for it to directly install files on the game's folders? I like some functionalities on it, but might go back to using NMM+wrye bash if i can't handle my mods inner works somehow.