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pangallosr

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  1. No fancy charts or numbers here. Just playing. Background: ugrids 5/36 for the last year, changing the uGrid to anything higher results in freeze or CTD 50 % of the time when crossing cell borders. Note-changing the buffer to any number than standard for the selected uGrid results in CTD. Been using Safety Load for a couple months, this helped, but having SkyUI menu artifacts, and if I don't immediately get out of the menu, CTD. Along comes Sheson, wow, to bad I'm stupid and can't follow his instructions. Thank You Neovalen, hey, he even let's me change the memory block size. First Run: uGrids 5 (still CTD if I change the buffer to anything other than 36), memory blocks 512/256. 3 hrs, YES! But wait, there is a small not terribly noticeable stutter, even though my fps counter shows 26-43 fps. Second Run: uGrids 9/100 (still the same issue with the buffer), 1 hr, still have the stutter. 3rd Run: uGrids 9/100 memory blocks 768/512. Still good to go but stutter is maybe a little less noticeable, fps @ 26-43 depending where I'm at and looking. How high can I go, 19, WoW, can't play at 6-11 fps though (exterior, don't know what interior is). So back to uGrids 9, mblocks but let's change the mblocks to 1024/768. CTD at start. All together, uGrids 9 with mblocks set at 768/512 has got me through more than 32 hrs of no CTD or freeze game play. But what about the stutter? Changing the limiter and adaptivequality to match my monitor refresh and it's gone. Did notice that my cpu and gpu temps are up about 4 Celsius, (68/65). 266 mods (236 esm/esp) + ENB Windows 7 Home Premium i7 3770 (non K) 4X4 Corsair Vengeance 1333 (xmp'd to 1600) Gigabyte GTX680OC 4GDR 1TB @7200 HDD Sheson I don't know to curse you or thank you. I did try playing at uGrids 7. 5 minutes, this sucks, NOPE, NOPE, NOPE I want my terrain back. 9 it is.
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