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Stejo

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  1. Also had this bug troubling me for a while till I came to the same conclusion, that DBE was at fault. I'm no expert in TES5Edit, but a quick look revealed that this mod replaces the original Unrelenting Shout spell with another one that mimics the behavior of the default shout and is used as a trigger to break bottles. This however breaks any quests that look for the specific spellid of the original shout. I made a small patch that overrides the override, which fixed it for me, but obviously this is a bandaid fix for a pretty severe bug. I believe that this mod should be removed from STEP until this issue is resolved.
  2. Well, after a full day of tinkering I'm happy to report that this time I believe I got it working properly and it looks gorgeous indeed. I'm about to start a new game now and just wanted to say thanks again for your awesome work. Keep it up! (and sorry for the irrelevant posts in what's essentially a bug report thread)
  3. Hey there. Thanks for the effort you put in creating this project. I just wanted to air my frustration over trying to follow your guide repeatedly to no avail. Let it be noted that I'm by no means an inexperienced user nor lazy to read the various guides and faqs you put together. I first encountered the STEP project a couple months back, when I returned to Skyrim for Dawnguard release. I had never modded Skyrim before. STEP seemed great but it was outdated at the time and after spending 3 days trying to install it's various suggestions I ended up with an unplayable installation and gave up. Now with the release of v2.2 I thought I'd give it another go. But after a few hours of tinkering around I'm already starting to give up hope. While I think it's great that you try to explain how everything works and what the various options are to set up the different mod managers or ENBs, it ends up being too timeconsuming and ambiguous to set up and it kinda defeats the purpose of the project in the first place, which was to let players spend their time actually playing the game instead of endlessly modding it. And since -the way I understand it- STEP breaks every couple months due to game and/or mod updates and every new release requires a vanilla setup and specific order of installation, I really can't see why you don't include a premade mod setup and masterlist archive in the project that would go on top of a vanilla installation and bring the game exactly where it would be if the guide was followed to the letter. I don't know if mod authors would object to such a collection or if hosting the archive would present a problem, but I'm sure a torrent file would solve the hosting problem very easily. In any case, I just wanted to say that it would make my life (and probably many others' too) so much easier if such a quick install option was to be created. Just my 2 cents and thanks again for all your hard work, regardless of my own inability to see it realized.
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