Works fine. Write up of procedure: - Download Wrye Bash (or another mod manager of your liking expect Mod Organizer) and install it. In the following instructions it is assumed you're using Wrye Bash. - Download the 7z archive version of SKSE to a temporary folder. Extract the archive, open the '\data' folder and archive the '\scripts' folder; name the newly created archive something along the line "skse__scripts" so you know immediately know the purpose of the archive and SKSE's version number. - Download SkyUI to a temporary folder. - Download any other mod which scripts you need in your own mod to a temporary folder. - Start Wrye Bash itself (not from Mod Organizer!) and switch to the Installer tab (top left); Wrye Bash will quickly scan all files in '\\data'. - Hint: Don't set the download or mod folder of Mod Organizer into '\\data', otherwise Wrye Bash will scan all these files when starting its installer and a procedure which should only takes seconds requires minutes. - Drap&Drop your self-made created SKSE script archive, the SkyUI archive and any archive of other mods you've downloaded onto Wrye Bash. - You can delete the temporary folder if you wish so. - Preparations are done! From now on every time you want to work on your mod(s) do the following: - Start Wrye Bash itself (not from Mod Organizer!). - Select all archives in the installer, right click on them and select "Install". - Work on your mod(s); compiling should now work without issues. - When done select all archives, right click on them and select "Uninstall".