
morphaus
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Everything posted by morphaus
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TWO GTX 690s IN SLI MODE
morphaus replied to Melkesideck's topic in General Skyrim LE Discussion & Support
you can never have enough vram and gpu power, try downsampleing , @ 3840x 2160, then 8 aa. then all texture mods, 480 sli 4gb here. I cant even have ao on lol. still need more power. The Vram I use, is 3.7 ish, mem, try to keep below 3gigs, get's buggy after 3gig memery. I love the way it looks, but I have to drop to 4aa. too keep 60fps at all times. -
try them all, no ENB is perfect for one person, every one love's differant things; change it your self maybe, Now its a none issuie. Use enb configurator, from nexus. ENB ALL DOWN TO TASTE. per person
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Who care's about capitalisation, Cap's. after sending hour's installing step only to find this bug, and then to be told about bloody caps and full stop's... (G)ot nothing good to say about this problem , And what's OT, OT not very universal is it.
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Horse Mounted Camera When Exiting Map
morphaus replied to vile83r's question in General Skyrim LE Support
Yeah i get this problem as well, and with a reset ini file, -
Thats what's strange now, i thought that, becouse has before. with birds and flock. i could see the error. i will keep an eye on it,next crash, Windows 7 flault then maybe ? It is a 64bit, acting like a 32bit. ?
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This is what Papyus state's. I have no clue, What papy mean's.Got up too 3160 memery before crash :( stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 697 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [09/03/2012 - 02:51:27PM] warning: Assigning None to a non-object variable named "::temp18" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 697 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [09/03/2012 - 02:51:27PM] error: Cannot call Premature() on a None object, aborting function call stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 701 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [09/03/2012 - 02:51:27PM] warning: Assigning None to a non-object variable named "::temp22" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 701 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [09/03/2012 - 02:51:27PM] error: Cannot call Premature() on a None object, aborting function call stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 709 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30 [09/03/2012 - 02:51:27PM] warning: Assigning None to a non-object variable named "::temp23" stack: [C00 (0004B2D9)].companionshousekeepingscript.CycleRadiantQuests() - "CompanionsHousekeepingScript.psc" Line 709 [C00LocationMonitoring3 (000A3EE5)].QF_C00LocationMonitoring3_000A3EE5.Fragment_0() - "QF_C00LocationMonitoring3_000A3EE5.psc" Line 30
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I did set (page file) to extra 10 gig,( its like windows 7 dont ask for page fil) im running off ssd's in raid 0, but before it,s crahing at 3050, there is no hard drive activity. Just crash,, Im going back on skyrim in a mo, will report log, well after 30 mins, just loaded into riften, loaded with 2.5 gig mem, rideing around the cells, to load more than 3gig, got up to 3010, no crash. 30 mins around there still no crash, will wait till tomorrow sleepy atm.. all i needed was the dragon to come along with that extra 50 meg, lol would have the crashed.
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All im asking, Can skyrim use more than 3gb, people here saying it dont need it, and skyrim can only use 2gb, After( many )freash install's skyrim, SKYRIM, will use only 3050 system memory then crash. SO IS THAT THE LIMIT, ???????? 3050 but skyrim doesn't need more than 3GB, It does, from step texure's and armor texture's (it does) ??? I USE 2.2 TOO 2.9 as soon as i go over 3gb = crash
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Because 32-bit applications can only assign 2GB of physical RAM to a process. Im useing 2 too 2.9  and playing fine,, ie, from 2.2 =2.9 as soon as i get to 3gb and above, CTD, so it useing more than you saying....???? confused,
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test highest textures.. 3.050 gb crash...no mods... just teture's texture's with coulple of mods, crash 3050, ran texture optimazer, helped in place's, But as sooon as i go 3.050 TESV. in (TASK MANAGER) crash. i do not (BE LIE VE), skyrim use's more than 3gig af system memory, would love to see screen shot of it, till then,,, 4gb patch is a lie it is a 32bit app after all,(32 bit apps use 3.2gb) maybe i need to tell windows its aSS :) ? i would love, too see a screen shot of TESV, in TASK manger using 3.2 or more... i dont think it can....( AND CAN ANY PROVE THIS) Yeah laa 1.4 did have upgrade. yes it did get upgrade too 4gb patch,,,,,,,,,,,,,,,,,,,,,BUT ITS A LIE.... please some one PRINT ME SCREEN SHOT OF SKYRIM USEING 3.050 OR MORE. would love to see it, THEN CASE CLOSED, does any one look at task manager ?
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4gb if the laa switch is set, which it is on skyrim since 1.4, but skyrim doesn't need more than 3GB, i am 100% sure, skyrim needs more than 3gb sytem ram, i get 2.2 2.9 most of the time,, ugrids 7 here, highest textures possible 1080p. aax4 nvidia msaa 8x, cpu 1 core bings it down, to 50fps, gpu's max at 90% in sli. looking good now tho, thanks to you, god dam fack in birds,,, much love, playing skyrim
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Ok thanks for hekp again, follow your friend's guilde, Guide:Troubleshooting And the problem was flock and birds. FLOCK AND BIRDS, my sytem memery has not hit 3.1 . no more CTD, ATM, (from flock) running good atm..... love from step follower. FLOCKS AND BIRDS NO GOOD, 4 me, . [Papyrus] bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 And disableing flock and birds. no more ctd's. Not seen memery go over 3gig, yet, if it does i will show log, for now im playing, kind regards morph
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Thank You frihyland, will look into this,
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So even we have 64bit OS, the TESV will not use more than 3050 meg of system mem, with out crashing. so why did they call it a 4 gig patch, TESV will not use 3gig or more, every time i get too 2.9 i need to quick save, so who is lieing 64 bit windows 7 or the game ?
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cestral , Best way to say, I wont TESV.exe ,too use 4 gig mem. not too see it crash at 3gig mem. hope this helps... morphaus: Sorry, I'm not sure what you're referring to. I'm not familiar with game crashes if you use more than 3 GB of RAM. (MORPH)I would love too see tesv.exe, in task manager USE 3.9 gig...(ie) crash at 4gig. its like my 64bit windows 7 is lieing, or game maker's are.. TESV, willl not use more than 3050 meg of memory,3050= crash this is on skyrim 1.7.7 cetral when you play this game, are you able to see task mananger. if so what does(TESV) read, when fully modderd up.
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Dam so no work round, God dam consloe's lol, thanks for the advice. Its a shame got 3 gig left, and not being used. Owell, At the texture wall then. Regards Morph
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great work here thanks, I use this and many more texture's.. in step guide Here is my problem, Wouldlove for some help, skyrim wll use 3.0/3.2... not 4gb Can any 1 point to this problem, 8 gig memory, 4 gig vram,64 bit windows 7 I travel from one end of map to the other, and when my system memory gets to 3.1 gig, And vram memory only at 2.7 gig.. i get masive stutting.(and ctd) allways around 3/3.2 ive seen skyrim vram go over 3gig,, but when system memory get 2 about 3.1. Thats when i get the problem's ctd I thought skyrim could use 4gig. seems it will only use 3.1. How can i tell skyrim too use 4 gig system mem.. ????? Still got 3 gig system memory left.