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Eskiath

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Everything posted by Eskiath

  1. Yeah, that little wand never made an appearance. But it's alright. I worked my way to the end checking subpackages manually and gave my poor HD6850 a severe beating. Deactiving the High Definition DLC helped some, but no, not nearly enough. I'm going to have to rethink my approach. :) I'll be starting over, with just the essentials, in a couple of days. Thank you again. You have my gratitude for trying to help me. Feel free to mark this solved.
  2. I've tried it a couple of times times, with others files, and what you describe is the method that I have adopted for the most part. The instructions do give an alternative for how to install packages manually for some files, it seems. I never did manage to have a wizard, only results like above, where I can pick options in a side window. This is less than ideal with something like the Greatsword Sheaths & Scabbard mod, where the options you can pick make little sense, at least initially. 00 Basic 00 Basic DB 00 Basic DG 00 Default 00 Default DB 00 Default DG and so forth. I don't suppose there is a thread that is about selecting these options manually? Or what about the Wrye Bash alternative, the Mod Organizer. If I screw this up and have to start over, would you discourage attempting to use the Mod Organizer instead?
  3. Ok. That sort of worked, and then again, maybe not. First of all, I could apply the BCF to the mod. The option in the menu was available. I could APPLY, and things happened. But I got an error message: Traceback (most recent call last):  File "bash\basher.py", line 11365, in Execute    if not self.converter.hasBCF: AttributeError: 'InstallerConverter' object has no attribute 'hasBCF'And then ended up with two packages listed in Wrye Bash, marked here with a red box outline. (I hope it's not a problem, but my Wrye Bash is mostly in German) https://i.imgur.com/pITCFhy.jpg These two files are not identical. The top file has the moon sizes listed as ESP files in the Esp/m Filter. The lower file has the same options, but lists them in the Subpackage window instead. I assume that this is not the desired outcome?
  4. Good idea. I will try this with the next file that needs a one and see if that fixes the problem. Should have thought of that myself, really :) Thanks.
  5. Hello all you good people, I've made a lot of progress this past week working my way through STEP and am finally at the point of installing mods. What I have done so far: I've installed the utilities I need I've downloaded all the mods (229 in total, not counting updates and add-ons, phew) I've renamed them like this: "F - 08a - Skyrim Realistic Overhaul" "F - 08b - Skyrim Realistic Overhaul Dawnguard" "F - 09 - HD Miscellaneous Items" And so on and so forth. I've unpacked the archives, deleted files that needed deleting, and repacked them without compression because the guide suggests to make it so. Installing mods has been pretty painless. Section D was a piece of cake. Section E on the other hand has a minor problem. This is where BCF files come into play. I download them via the links in the STEP guide. I put them in the "Bain Converters" Folder, and assuming that Wyre Bash likes it's files to be named identically, I rename the BCF files to correspond with the archive that it is supposed to function with. That means that the BFC for the High Quality Map is named "E - 06b - High Quality 3D Map Normals Original" because that is what I named my archive. I go to "Convert" in the context menu within Wyre Bash but "Apply" is greyed out. Is this a serious problem? If I just select the options in the "subpackage" window in Wyre Bash then I should get the same results even without BCF files, no? Then again, I'm not entirly sure what options to select, always. For Skyrim Optimization Project for instance I selected both "Data" and "Core" on a hunch, but if this was the correct thing to do I don't know. Is there something I might be doing wrong? Could the files that I have downloaded recently, due to updates that may have been released, no longer be compatible with the BCF files supplied via the guide?
  6. It does. Thank you very much.
  7. Hi everyone, I'm kind of new to Step, and all the utilities involved, but I'm working my way through the guide. One section where I am now hesitant is 2F. To ensure that these files are overwritten, as they are supposed to be, should I be installing them manually, or through Wyre Bash, too? I guess I don't understand why they are listed separate when Wyre Bash changes the order of mods. Is that where I have to be careful, when running BOSS? Thanks in advance. :happy:
  8. I skipped making a backup the first time around and am re-downloading Skyrim now. My first attempt at installing all the mods as laid out in STEP 2.1 was a success but performance was abysmal. It averaged at 3 stunningly beautiful frames per second. I then downsized all textures to 1024 and while that solved the performance issue, several textures now looked worse than before. Much worse. Hence, the scrap. This time around I would like to be more selective and also test various mods right after installation to see how each individual one affects performance. Finding the right mix of pretty and smooth for my system. Is there a best way to do this? Can a save file where some mods may have been disabled and others added later serve for this? Loosely quoting from memory: "Some content has been altered since you last loaded this game, are you sure you want to continue", this warning makes me hesitant. On the other hand, how good of a benchmark can the ride to the execution block be since you can't really test magical effects yet. I think there was some kind of spell impact mod I never got the chance to test at all. I'm sure you have a lot more experience than me in this, so your expertise would be welcome.
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