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judge0

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Everything posted by judge0

  1. So you're working blind as well. K, I'm following this up at NifSkope sourceforge as well, will post if I get anything that's a solution to "regular usage". (seeing textures in-game and in NifSkope)
  2. If I understand you correctly, this results in "purple" texture in-game. I read your statement as " set texture paths in Nifskope to 'Mod Organizer/mods/modname/texture path/texturefilename'" That allows me to see the textures in NifSkope while working in NifSkope, but purple in-game. Thanks for responding.
  3. Is bumping this to keep it current, acceptable etiquette?
  4. Surprised I didn't see some sort of mention about this, but NifSkope appears to be unable to recognize the virtual file system of Mod Organizer. Does anyone know of a way/workaround to get NifSkope loading textures when working on meshes? NifSkope is version 1.1.3 (latest stable), and I could find nothing searching the internet on this subject. Thanks
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