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Siwkann

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  1. I don't think I had dynamic lod enabled. The waterfalls were static objects.
  2. It's funny what you said about me because it's true. In November and December I was struggling with cloak scripts "bloating" my save. Maybe I didn't had my usual stability plugins well setup (like crash fixes, enblocal, etc). I was still remembering my 2017-2021 modding lessons. Still, seeing how reaching a little over 2mb on my co-save was making my papyrus choke, turning my saves into bombs, all because of xpmse and fnis sexy move scripts (and maybe poorly set stability plugins/parameters), I decided to be very careful with my co-save in my current save, keeping it light and quick, because I want it to last for eternity, or at least for 5 to 10 more years. So that's why it made me chuckle. You're right. Seeing the co-save every hour closer to 100kb was feeling like a nightmare. I really believe your Dyndolod is stable (enough), and it makes the game look so so so much beautiful, but it's a transaction (aesthetics vs save size) I currently prefer to decline. For now I will stop using it. I played for around 4 hours since the post with Dyndolod uninstalled (pre-Dyndolod Save) and as expected the save didn't increase in size, except 4kb for another mod about animals spawn chances, and several armors and many animations, but then the save kept same size through these hours. I hope my post doesn't make you angry. I'm very grateful for having you answering me. You're a legend.
  3. I found info about what I wanted to know in the FAQ. It clarifies it does store data in the SKSE co-save. Many claims that it doesn't cause bloat, but at the same time suggest various solutions to various potential problems related to savegame size. Now I feel like Dyndolod is not for me. I will uninstall it and play previous-to-dyndolod save game (from 3 days ago). I will be reading answers.
  4. My TES5Edit log https://paste.gd/Cc7vS4Ac My LODGen_log https://paste.gd/pn8lL0zz
  5. Hello people. First time here. I'm very worried about my co-save progressively increasing in size, specially because I took a lot of care to keep it light, as I'm traumatized by XPMSE's cloak spell script. I'm avoiding cloak scripts, leveled scripts, npc verification/registry scripts, etc. Since mid Decemeber, my skse co-save has been kept steady at 28kb. Since I installed Dyndolod, my main saved jumped 1mb and my co-save just 2 or 3kb. It has however kept increasing in size. This was January 3, and today Jan 6 my co-save is 71kb. I'm not 100% sure, but it seems to increase as I roam the open world, which would corroborate that it's increasing in size because of Dyndolod. But I need to ask the experts. (I tried looking if someone else asked about this but doesn't seem so) Is Dyndolod increasing the size of my co-save as I explore Skyrim open world? Is it this normal growth speed? And my most important question: How much is my co-save expected to grow if I explore the entirety of Skyrim's open world? This information will help me judge if my game is stable or if something else is making it grow, and take proper measures. In between the period I installed Dyndolod, I've only installed armors. I installed other things, like SG Poses, but that was a 24hours after the co-save started growing. I really hope all this growth is normal, and I hope somebody knows how much the co-save it's expected to grow due this mod. My current mods: My skyrim ini My skyrimprefs ini Any question just let me know.
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