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AYANAMINAY

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Everything posted by AYANAMINAY

  1. I removed GLDebug=1 and used the test version DynDOLODx64.exe. After running it twice without any issues, I suspect the problem should be resolved. Thanks for your help. https://www.mediafire.com/file/mcko0qjdh8tjr8n/DynDOLOD_SSE_log.txt/file https://www.mediafire.com/file/vujly4hveubkb60/DynDOLOD_SSE_Debug_log.txt/file
  2. After adding GLDebug=1 as required, the dyndolod was generated successfully. However, even after removing GLDebug=1, the error still occurs. Here is the log file generated during the successful build: https://www.mediafire.com/file/jq0q53tck59e28r/DynDOLOD_SSE_Debug_log.txt/file https://www.mediafire.com/file/sh67mh18gcqkq14/DynDOLOD_SSE_log.txt/file
  3. Hello sheson, I encountered the error: "OpenGL: Invalid operation from TwbRender.LoadTexture for B344739D while processing B344739D (4) while processing textures\nature_of_the_wild_lands\elm\elm.dds." I set Debug=1. When switching back to version 196, there was no issue. I also tried updating my drivers, but it didn't help. https://www.mediafire.com/file/b8ffikhwyni7ds1/bugreport.txt/file https://www.mediafire.com/file/0vbbuaspwlf1r54/DynDOLOD_SSE_Debug_log.txt/file https://www.mediafire.com/file/6cgpgtqmybrj785/DynDOLOD_SSE_log.txt/file
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