Thanks for your reply, for the support, and for DynDOLOD itself, it is an amazing tool and piece of work.
I had to regenerate both DynDOLOD and TexGen, and I will update the post with a new DynDOLOD debug log and the DynDOLOD_SSE_Object_Report.txt you requested. My apologies if anything was missing from the first set of logs.
The mod that changes the Azura statue is this one:
https://www.nexusmods.com/skyrimspecialedition/mods/78809?tab=files&file_id=332696&nmm=1
I also use Xtudo’s main file from that page, but as far as I can tell it should not affect the giant Azura statue model itself.
Since we are on the subject, I am also using this mod:
https://www.nexusmods.com/skyrimspecialedition/mods/4269?tab=files&file_id=52059&nmm=1 (Caranthir Tower Reborn SE)
The tower model from this mod does not appear on A Clear Map of Skyrim either, just like the Azura statue. I used the script patch from DynDOLOD Patches for this mod (https://dyndolod.info/Mods/Caranthir-Tower-Reborn), but I believe that patch is only related to hiding and restoring the tower itself, not to how it is shown on the map. Logs: https://www.mediafire.com/file/hj7juawbwvb263a/LOGS.zip/file