Hi, I'm having an issue with DynDOLOD together with some mods affecting Solitude in Skyrim SE. Specifically, I'm using Grand Solitude, Legacy of the Dragonborn, Blue Palace Terrace, and the official patches for them. All versions are the latest as of the time of posting. With DynDOLOD disabled, everything looks fine in the areas touched by these mods. But after running DynDOLOD with these mods installed and installing the output, the area around the back of the museum, facing the terrace, is missing most of its geometry, with a parts of the museum just floating in the air. Selecting the floating pieces of the museum with the console confirms they were modified by DynDOLOD.esm.
Here's how the area looks with everything except DynDOLOD output installed:
https://ibb.co/xtFwLxp1
https://ibb.co/BVjZ7yRS
And here's how it looks with DynDOLOD active:
https://ibb.co/0Vtp2G1q
I looked in xEdit and I can see DynDOLOD.esm overriding many of the entries from LotD and Blue Palace Terrace:
https://ibb.co/b59y69Gx
Any idea what's going on here? From my (limited) understanding of how DynDOLOD works, I think this is related to large references and Parent > Child worldspace copies, but I'm not really sure.
Logs from the most recent run (let me know if you need to see any others):
DynDOLOG_SSE_log
ChildworldMatches
ChildworldCopies_Tamriel
ModelsUsed_Tamriel
Bug Report