so I have done the ff
downloaded the latest standalone version of dyndolod from nexus
installed the resources
allowed the scripts NG to overwrite the resources
did the ff changes to Texgen_SSE.ini
1) added TextureCache=10
2)changed MaxTextureSize from 8192 all the way down to 256
3) changed the RenderThreads from 2 to 1
no log file appears and still exhibits the same symptoms as the original problem the RAM and swap filling up but once the bottle/wine instance exits ram is freed but the swap file doesn't seem to go back to zero
I decided to try running texgen from dyndolod2 and it but since I don't not have any billboards I could'nt get past the texgen step do you advise I stick to dyndolod2 for the time being?