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k5nn

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  1. it works now thanks and apologies for missing that one however is it possible to add the MaxRenderResolution=4096 INI setting under to the FAQ instead for future reference?
  2. adding the texgen logs via pastebin https://pastebin.com/59THm9w1
  3. here are the results of the run with RealTimeLog=1 I have also included the texgen_sse.ini used in the failed run https://drive.google.com/drive/folders/1FIcMm6o-76pKnAT4XoSpRi-MnJKcYHnt?usp=drive_link
  4. so I have done the ff downloaded the latest standalone version of dyndolod from nexus installed the resources allowed the scripts NG to overwrite the resources did the ff changes to Texgen_SSE.ini 1) added TextureCache=10 2)changed MaxTextureSize from 8192 all the way down to 256 3) changed the RenderThreads from 2 to 1 no log file appears and still exhibits the same symptoms as the original problem the RAM and swap filling up but once the bottle/wine instance exits ram is freed but the swap file doesn't seem to go back to zero I decided to try running texgen from dyndolod2 and it but since I don't not have any billboards I could'nt get past the texgen step do you advise I stick to dyndolod2 for the time being?
  5. Is it possible to ask for a reupload on the test version of DynDOLOD specified on this thread? yes I too am running into this issue I tried downloading it myself but it seems to have been taken down https://mega.nz/file/dQYnTRoB#czPPP8mkKmsMwAatOJaPi90CG9RsGMNsOuUwHDdMbv8 Thank you kindly
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