There seems to be some weirdness with how my pbr conversion of Aspens Ablaze is getting handled by TexGen/DynDOLOD, causing the trees to be super washed out.
Example Image
Example of TexGen Preview, showing the issue there as well
TexGen Settings:
Stitched Object LOD & Rendered Object LOD Textures, 256
Units per Pixel: 11, Texture Size Min 32, Max 1024
Tree, HD Tree & Rendered - Direct: 135, Ambient: 55
All set to save as BC7 quick.
TexGen Log
DynDOLOD Settings:
tree: Lvl4 - Billboard 4, Lvl8 - Billboard 4, Lvl16 - Billboard 1, Lvl32 - None
Ultra & Large Ref boxes checked for Trees
Not sure which DynDOLOD Log to include, if any are needed just let me know which and I'll happily provide it.