Jump to content

LordOfTheNeverThere1992

Citizen
  • Posts

    9
  • Joined

  • Last visited

Everything posted by LordOfTheNeverThere1992

  1. Alright, now it's not crashing anymore. Thanks!
  2. It still crashed with the one that ships with Rigmor of Cyrodiil. Here's the logs you wanted: crash-2025-06-09-19-35-33.log DynDOLOD_SSE_log.txt DynDOLOD_SSE_Debug_log.txt DynDOLOD_SSE_Object_Report.txt DynDOLOD_NG_Tamriel.txt
  3. No the first time it didn't crash I accidently used the release version to make the DynDOLOD. It crashes consistently when I use the test version. Sorry for the confusion on that part. Here's the log you asked for from the release version output: DynDOLOD_NG_Tamriel.txt If you need the copy from the output with the test version for comparison then I'll need to recompile it again using that to get it so it'll take a little bit.
  4. Actually I was mistaken. It fixes the issue when using the regular version of DynDOLODx64.exe but then that ruins the windmill fan again at Katla's Farm. Here's the logs from the build using the original DynDOLOD 3 instead of the test version that you gave me to fix the Windmill. This one doesn't cause a crash in the RoC exterior Worldspace with that new DLL. Maybe you'll spot the difference in the two versions that broke it: DynDOLOD_SSE_log DynDOLOD_SSE_Debug_log And here's the logs from the test version if you need them again for comparison: DynDOLOD_SSE_Debug_log (Test Version) DynDOLOD_SSE_log (Test Version)
  5. The new DLL fixed the issue. Thanks!
  6. Here's the logs that I could find related to DynDOLOD. There was no bugreport log file. DynDOLOD_SSE_log.txt DynDOLOD_SSE_Debug_log.txt I don't know why DynDOLOD is having issues with the rigmor_brumacitydoorsanim.nif but it's been crashing consistently when I run with DynDOLOD.esp enabled and the crash log points to that mesh.
  7. Hey, sorry to be a bother but I've been experiencing a CTD in the Rigmor of Cyrodiil exterior worldspace consistently and have no idea what the cause is. All I know is that the CTD issue disappears when I turn off the DynDOLOD.esp file. I'm on the latest version of Skyrim and using the latest version of DynDOLOD and its associated files. Here's the crash log, the modlist.txt and the plugins.txt. If you need any other log files let me know. I'd really appreciate any sort of help at this point.
  8. Okay that fixed the issue with the Windmill. Thanks for the help!
  9. I'm using a mod called Complete Solitude Docks and Exterior and for some reason DynDOLOD is generating the windmill blades in the wrong location and not adjusting to the new location. Here's an image of what it looks like and the cell coordinates: And here's what it's like with DynDOLOD off (how it's supposed to look): Here's the logs: DynDOLOD_SSE_log.txt DynDOLOD_SSE_Debug_log.txt
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.