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LoneAlazred

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Everything posted by LoneAlazred

  1. Actually the problem persisted today, and I have finally found the culprit. It wasn't XlodGen at all. It was northern roads. For anyone experiencing this issue, make sure that the mod is at the bottom of the list so it overwrites everything else. Then open LOOT, locate the .esp on the list, right click, edit metadata and in the first tab (group), click the drop list and select ''Worldspace Settings'' and apply. Thank you for the help!
  2. Problem solved, I followed the guidelines and no more seams. Case closed! Thank you for the quick help. EDIT: Unfortunately no, it's still happening. EDIT 2: Fixed for good! I had to disable Worldspace Transition Tweaks before generating the terrain LODS. I also used the settings from that page instead.
  3. Oh wow my settings were all wrong. I'm generating new terrain LODS with your settings, hopefully that takes care of the issues. Thank you for the help, Azura's blessings upon 'ya!
  4. (EDIT: I should have posted this under the Dyndolod section, sorry about that. You can move the thread in the appropriate section.) Hello! I've been plagued by this issue for the first time in many years of modding. I don't know what I'm doing wrong but here's a few screenshots. The terrain also looks very low res for some reason. Here are my XLodGen settings for every LODs The load order at the end I run XLodGen before I run Dyndolod, the only thing I leave on in this section when generating the terrain LOD is XLodGen Ressources, Worldspace transition tweaks and Parallax Gen's output. Hopefully I've given enough info, I can be more specific. This is really distracting, I see these gaps everywhere.
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