
NoCleverness
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Posts
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Everything posted by NoCleverness
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Having completely restarted the game, there seems to be no issues beyond the extra bumpiness of the initial carriage ride caused by having a bunch of mods initializing at once. Guess there really was something screwy with the original installation. Thank you for your patience.
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Sorry about that, here's the log. I'm not particularly attached to the save file, which got corrupted anyway when the Xbox game overlay decided to freeze my computer. I'll start a new game later today to see if that works. DynDOLOD.log
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I did upload the logs. They're in a ufile link above. If you mean the papyrus log, here are a few. Papyrus.0.log Papyrus.1.log
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I deleted my entire Data folder and started from scratch. There is no possible way that there was an old, pre-NG plugin active. I probably will start a new game and test Riverwood, just to be sure.
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Followed the instructions to the letter, and it's still giving errors. Immediately after saying that it initialized correctly, it says "cannot find in DynDOLOD_Worlds" and "cannot find master data in DynDOLOD_." Here are the logs from the latest attempt.
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Found out what was wrong. I mistook the window that asks if you want to enable missing plugins for the one that asks if you want to load with missing plugins. I was able to make a clean save, and I'll try to replicate the crash to see if it worked. EDIT: Nope, still got an error that DynDOLOD can't load _NG_Worlds.txt EDIT 2: Even after a complete purge of my Data folder and a DynDOLOD installation from scratch, it still can't load _NG_Worlds
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I did. For some reason, even though DynDOLOD is disabled (somehow), following the other instructions doesn't result in a clean save.
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Given my difficulties in making a clean save, and the age of that particular save, I think I'll just start over with my current modlist and see if it crashes then.
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Sorry about the late reply, I haven't had access to my computer for a while since it needed some work. As soon as I get it back, I'll try to get the clean save again.
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I re-tried making a clean save, and I think I found the problem. For some reason, MCM won't let me disable DynDOLOD. The option is greyed out, and I can't click it.
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@sheson Sorry about that, I'll zip the appropriate logs and send them. I also did the clean install, but in-game throws up an error saying it can't load NG_Worlds.txt, and I don't know what that means.
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As the title says, using DynDOLOD renders the game unplayable because the game freezes soon after loading in. I know it's DynDOLOD because the freeze disappears when I disable the .esm and .esp. The relevant crash log can be found here. The DynDOLOD logs are too large to paste, with the debug log being 118Mb.