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NoCleverness

Citizen
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Everything posted by NoCleverness

  1. Having completely restarted the game, there seems to be no issues beyond the extra bumpiness of the initial carriage ride caused by having a bunch of mods initializing at once. Guess there really was something screwy with the original installation. Thank you for your patience.
  2. Sorry about that, here's the log. I'm not particularly attached to the save file, which got corrupted anyway when the Xbox game overlay decided to freeze my computer. I'll start a new game later today to see if that works. DynDOLOD.log
  3. I did upload the logs. They're in a ufile link above. If you mean the papyrus log, here are a few. Papyrus.0.log Papyrus.1.log
  4. I deleted my entire Data folder and started from scratch. There is no possible way that there was an old, pre-NG plugin active. I probably will start a new game and test Riverwood, just to be sure.
  5. Followed the instructions to the letter, and it's still giving errors. Immediately after saying that it initialized correctly, it says "cannot find in DynDOLOD_Worlds" and "cannot find master data in DynDOLOD_." Here are the logs from the latest attempt.
  6. Found out what was wrong. I mistook the window that asks if you want to enable missing plugins for the one that asks if you want to load with missing plugins. I was able to make a clean save, and I'll try to replicate the crash to see if it worked. EDIT: Nope, still got an error that DynDOLOD can't load _NG_Worlds.txt EDIT 2: Even after a complete purge of my Data folder and a DynDOLOD installation from scratch, it still can't load _NG_Worlds
  7. I did. For some reason, even though DynDOLOD is disabled (somehow), following the other instructions doesn't result in a clean save.
  8. Given my difficulties in making a clean save, and the age of that particular save, I think I'll just start over with my current modlist and see if it crashes then.
  9. Sorry about the late reply, I haven't had access to my computer for a while since it needed some work. As soon as I get it back, I'll try to get the clean save again.
  10. I re-tried making a clean save, and I think I found the problem. For some reason, MCM won't let me disable DynDOLOD. The option is greyed out, and I can't click it.
  11. @sheson Sorry about that, I'll zip the appropriate logs and send them. I also did the clean install, but in-game throws up an error saying it can't load NG_Worlds.txt, and I don't know what that means.
  12. As the title says, using DynDOLOD renders the game unplayable because the game freezes soon after loading in. I know it's DynDOLOD because the freeze disappears when I disable the .esm and .esp. The relevant crash log can be found here. The DynDOLOD logs are too large to paste, with the debug log being 118Mb.
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