Hi, sorry for what sounds like an easy question to some. According to step when adding EVLAS to my load order and running dyndolod i should consider uncommenting/removing DoubleSidedTextureMask=mountain,mtn.
My sse ini file (that part of it) looks like this
; set the double_sided shader flag in object LOD *.bto meshes on these lists of meshes / textures masks (partial filename) for mods like Dynamic Volumetric Lighting and Sun Shadows or Enhanced Volumetric Lighting and Shadows (EVLaS)
; see https://dyndolod.info/Help/Terrain-Underside
;DoubleSidedTextureMask=mountain,mtn
;DoubleSidedMeshMask=
So what should i do here because it doesnt look like this needs changing or does it?