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ObiWanBulgogi00

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  1. I've followed the ACMOS instructions to the letter - I've had that in my load order for quite a while and always adjust DynDOLOD_SSE.ini (by enabling Level32) and the mesh rules accordingly before my first run with a new DynDOLOD 3 update. I can disable the changes to my load order and go back to the output from my last run (on Alpha 173) and everything shows up normally. So I'm at a loss for what's going on here. What I can say is that I am 100% sure that I have made all necessary DynDOLOD_SSE.ini adjustments, mesh rule adjustments, etc for my load order, my terrain manager settings in SkyrimPrefs.ini have not changed in years and are showing up properly in the MCM, and the only things that have changed in my load order since previous successful DynDOLOD runs are a grass mod swap, one added mod, and a couple of updates to mods I was already using. I even went back to exactly the same load order that I had with my last successful run (complete with the old versions of the mods I updated) and got the same results as with my new load order on Alpha 182 - no static object LOD shows up in game at all. I took a cursory look through the logs and didn't see any obvious issues. Definitely a head-scratcher for me because I don't see any other users here reporting the same issue and I can't find the cause myself.
  2. Hello there Sheson. Before I start here, I'd just like to say thank you for all of your hard work in elevating this 13-year-old game that we all love. I've used DynDOLOD since you first released it and it's by far one of the most important tools at our disposal. That said, I'm having issues with the latest version. My last DynDOLOD run was on Alpha 173 and I had no issues, but with Alpha 182 I am experiencing an odd one. The only changes in my load order are a new grass mod (Freaks Floral Fields) and the addition of the new Subtleties of Skyrim mod (https://www.nexusmods.com/skyrimspecialedition/mods/130563), FYI. I tried generating without the SOS mod added and same result. My next troubleshooting step will be to go back to my previous grass mods, but I'm guessing that won't make a difference. The issue is that object LOD is not loading at all. Dynamic LOD still shows up fine (so glow windows but no actual buildings, for example). The .bto files are being generated in the correct folders but nothing shows up in game when I install the output. No trees, mountains, grass, etc. Very strange - this is a first for me in years of use. Here's a link to my TexGen_SSE_log: https://ufile.io/uczbm8x6 Here's one to my TexGen_SSE_Debug_log: https://ufile.io/0abexiuw Here's LODGen_SSE_Tamriel_log: https://ufile.io/qxd8r4h2 DynDOLOD_SSE_log: https://ufile.io/zqh9yne4 And DynDOLOD_SSE_Debug_log: https://ufile.io/k5x4kxy4 Any advice you can give would be most appreciated!
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