You should add notice in a guide that ENB v0.236 is not recommended: CTDs, no compatible lighting schemes, memory manager induced texture damage.
ENB v0.221 have no such problems.
EssArrBee:
For screenshot see previous page. I have GTX 590. Which is dual core GPU. Maybe that is a source of my incompatibility.
Immersive HUD v2.4 & ENB series 0.236 incompatible. Together they cause fire shader bug after 1-2 loading screens. I know this sound weird. But only turning off Immersive HUD helped me. Might be machine - specific. Upd: Vanilla + iHUD + ENB doesn't cause bug. Seems like more investigations needed. Upd: Vanilla + iHUD (2.4) + SKSE (1.06.16) + ENB (0.236) + "SkyRealism - ENB Evolved" "Vibrant" (2.73) cause bug. Some really multicomponent bug. Upd: Vanilla + iHUD (2.4) + SKSE (1.06.16) + ENB (0.236) + "EnableParticleLights=true" (enbseries.ini) cause bug.