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Ran

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Everything posted by Ran

  1. Thanks! I just tried NG 9 and it worked, able to boot up and rebuild LOD.
  2. I was trying to follow the requirements for pairing, but with NG 5 being the only one that works for me, I am unable to use Dyndolodx64 Alpha 121 or 122, as I get the pop up "this version has expired..." then it shuts down. Is there a way to disable the version check, so I can use 121 or 122? Sorry for the confusion, for my previous post I was trying to see which functions were lost by using a higher version of Dyndolodx64 with the old scripts. thanks
  3. Thanks for the response. If there is any testing I can help with, please let me know. I am currently using 3.00 version 127 with Alpha 37 resources and NG Alpha-5. Would any of the changes after version 122 still work with NG 5? The LOD looks great, but just wondering if any of your updates since then are working with the old DLL. Should I keep using the latest Dyndolod 3 updates with NG 5?
  4. Hoping you can point me in the right direction or give me a few ideas to try. I am using SkyrimVR and the last working copy of NG DLL's that I could use was Alpha 5. When using any past that (6, 7, or 8), I CTD right before the SkyrimVR load screen. If I load ENB, the CTD is after the ENB splash screen and before the VR load screen. I removed all mods except SKSEVR, Crash Logger, VR Address Library, VRIK, Dyndolod Resources & DLL NG #, with the same CTD. I reinstalled MS C++ and Runtime 6, disabled antivirus. reset NVIDIA profiler to default values and ran a Windows memory test. Still CTD. If I disable the DLL NG and start, everything is fine. I also have a crashdump log that I added to the combined logs. Thanks in advance for the help, Combined logs.txt
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