1. Cool, thank you a lot.
2. Will try that.
3. Yes, it seems all my objects with landscape/snow01.dds are very bright. Too few of them, didn't notice, sorry for confusing. I know my snow textures are bright so I reduce snow LOD material color to 160;160;160 to match xLODGen output. This doesn't affect the real snow of course, this is expected, this is why my objects with snow01.dds are so bright. If I increase my snow LOD material color they match (and give me all objects blinding, huh). A question then, maybe I can tell TexGen "you know, my snow is bright, apply 0.X mult to its brightness please" somehow?