Thank you . I hope I installed it correctly in mo2
so the farmhouses look good and i thought everything was ok, but i saw that now the windows appeared :O please look
Ok, when Im deactive dynyndolod in mcm then everything was back to normal
, but when I activated the dyndolod again in mcm farmhouses it came back
I go to riverwood and came back to helgen but the problem with farmhouses still exists
in whiterun I took pictures when dyndolod is deactivated
and when dyndolods is activated
I see no difference :O
Yes
can you tell me step by step how to check it in xedit?Very please, I've never done it before
here's the my debug log - https://mega.nz/file/MBRjxJYC#bnIYLCCPIdC2wnZmW2IkklNfoN40y0Z14E0VpqaZ1s0
Hello. I have a problem in helgen with farmhouse. When I start a new game the destroyed farmhouses are replaced with normal farmhouses . this problem occurs after generating dynDOLOD
when I uncheck DynDOLOD Output in mo2 farmhouse is as it should be
Very please can you tell me how I can fix this problem?
DynDOLOD_SSE_log.txt
TexGen_SSE_log.txt