I added the line and ran it again, and it finished! Here are the logs: https://paste.ee/p/qBLWx https://drive.google.com/file/d/1Eo6VysRNxVT373J1mcNq3Z01jis5e76i/view?usp=sharing
I ran it again just to be sure, and yep, looks like it's working fine now. Thanks for your help!
What was the issue? Just curious.
I ended up restarting my computer and running it again, and it froze again this time. Here are the logs: https://paste.ee/p/WrvJu https://drive.google.com/file/d/1qmpRikdEtieOhYESdT6Bqmdi9eKhT0gw/view?usp=sharing
Edit: Only just now saw your reply. I'll add the line and try again.
It didn't stop this time, but eventually I got multiple "Please wait a moment" popups and then an error. Here are the logs: https://paste.ee/p/a1WH2 https://drive.google.com/file/d/1TFCATGHn1WSnCXNbzpnf5o9X3bMFypgc/view?usp=sharing
Here are the new logs after adding those lines: https://paste.ee/p/kcWwO https://drive.google.com/file/d/1eYxZL_Hqt-RH5m9PWhWMAUmzs5K2HZVY/view?usp=sharing
Latest driver (AMD), no software. Cleaned the log folder, removed the bug report and tried generating again. I checked task manager when it froze, but TexConv wasn't there. Here are the smaller logs and here are the debug logs
Edit: That file sharing service turned it into an exe, which is sus as hell, so here's a Google Drive link.
DynDOLOD keeps hanging when creating texture atlases. The atlas it hangs on is more or less random every time. Usually CPU usage drops to 0% in task manager, but lately it's kept using CPU despite not doing any reading or writing. I've tried it with the latest graphics driver for my card and with a previous version, with and without driver/RGB/peripherals/etc software, with and without the bashed patch, and with and without some mods I've installed recently, but it keeps stopping in the middle of generation. Here is the bugreport.txt and the TexGen and DynDOLOD logs.