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Daimonicon

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    Germany
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    Campfire, General Stores Cloud Storage

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  1. Yes, not knowing what all is embedded in the game files is a pain in the ass. But removing the current actor and replacing him with a new one was exactly the right thing to do - thanks for the tip.
  2. Hello, I have created two guards for my house mod to help me with enemy encounters while at home. I have set the respawn flag for both of them when I didn't realise that a respawn takes 30 days. Of course, 30 days makes the guard concept completely obsolete. Now I wanted to set it to essential to prevent them from dying. I also made them a bit more resistible, but the game ignores these changes during the current playthrough. I assume that after 30 days the game only spawns the known reference and not a new copy of the base actor? So changes like daily routines, better armor/weapons unfortunately don't work. What I actually want to get at - Can I kill the guards currently placed in the game (Console?) and then spawn a new ref of the Base ID with changes? Or can I place my own spawn instead of the actor that is not bound to these 30 days ?
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