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wizardlizard

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  1. @DoubleYou @z929669 Hi guys! I did some testing, zero crashes without dynDLOD after running from the Standing Stones to Whiterun and back numerous times and doing some laps around Riverwood. I have been generating my LOD with high settings so I'll scale it down to medium, disable glowing windows and candles and see if that helps things. I should also note I'm doing an Open Cities build so that requires me to generate LOD in the two steps. Are there any mods I should disable while running (other than open cities for the first run obviously)? Like my weather mods?
  2. Thanks for the support! Funny enough it crashed even HDT-SMP, True Directional Movement, Skyrim Souls and Better Third Person Selection all disabled. I'm starting to suspect this is related to memory issues (even though I'm reaching 80% memory usage, but I am on a gaming laptop) or DynDOLOD. Hmmm In many cases, I'm able to outrun the LOD in heavy areas like Whiterun. When I arrive, the area will be grassless and without people. Then after about a minute they pop in.
  3. Interestingly enough I got the crash without Better Third Person Selection. I'm going to try TrueDirectionalMovement next as well as SkyrimSoulsRE. Seems to be happening less frequently though, or I just got lucky for a while.
  4. Hi Everyone! I'm getting pretty consistent crashes in the Tamriel Worldspace around Whiterun/Riverwood. At first I thought it was DyndLod, but I'm not so sure. The primary areas seem to be: Running through the center of town The Bridge The road outside Whiterun I'm pretty sure this has to do with some type of glowmap, but could you help me pinpoint it? For reference, every time I crash its this same exact log. I have only once obtained something different and it was an expected crash. Other than this my modlist is pretty stable and well tested. Unfortunately I can't find much info on BSLightingShaderMaterialGlowmapsThanks! Ignore the sussy stuff by the way that's for my pet hamster to watch while I'm at work.
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