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TrueSkyrim

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Everything posted by TrueSkyrim

  1. is this telling me where i am crashing?
  2. There are no tamriel.cgid. confirmed
  3. sorry I am obtuse. I did all the steps. I only mentioned step 5/6 because I thought it was relevant. I STARTED from step 2 because I already had some of the mods step one mentioned. I actually do have the world space stuff too. did the xedit stuff it entailed. did the NGIO ini set up. My grass Pre-cache only takes like an hour 20 if even. It's just at the end, my MOS2 becomes uninteract-able.
  4. I am using the info from this guide here SkyrimSE:Grass LOD Guide - Step Mods | Change The Game (stepmodifications.org) Specifically step 5 and step 6 Your info regarding the skyrim SE pop up might be behind another window might be extremely useful. I was so focused on the fact my MO2 seemingly crashed that i could have missed it. Ive done the grass precache step multiple times though, so i wonder if if i was daft enough to miss it everytime. unfortunately, I am at work and some of the info i'd love to give you i dont have access too. But as soon as I am able i will supply all of the info
  5. I want to start out by saying that in terms of DyndoLOD, xLODgen, and xTexGen. My efforts have been successful. I thank the authors of these guides for that and some discord folks I know. But ive run into two issues that I think might be related My Grass LODs never work. IN TAMRIEL. They appear to work in Solsthiem. and Other locations but they dont work in tamriel specifically. I dont know why, and I haven't seen any discourse on an issue like this either. But I believe the issue is related to how my MO2 interacts with Grass PreCache. My Mo2 HARD Freezes/Crashes when Grass Pre-Cache completes. It becomes un-interactable and the error message box that i believe is supposed to be the "Grass Pre-Cache is complete" message is blank and frozen on screen. I have to end mo2 using the task manager. and because of this I am forced to manually go into my skyrim file folder and delete the grassprecache.txt that locks your game in precache state. I believe this hard freeze of Mo2 is preventing whatever final process needs to happen for my Grass LODS to appear in game. Mind you, the dyndolod, and texgen all recognize that i have the needed files for grass lods. It's just that those grass lods dont appear in game. also another detail, is that I do in fact, take the grass module out of my overwrites and place them in their own mod in mo2. anyone seen anything like these two issues? 1. Mo2 Hard crash and freeze at end of grass pre cache 2. Only tamriel is missing grass lods.
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