Hi everyone:
This week I'm trying to fix an random issue in generating DyndoLOD that for some reason it appears blue textures in building and rocks in the map (Using a Clear World Map mod) and in the game. Here are some examples: Example 1 and Example 2.
I followed all the steps in the STEP guide and A Clear World Map Mod, (with the new Large references bugs workarounds in DynDOLOD), but it still having these issues.
I need some guidance to identify the possible issue, because I installed the mod Auto Parallax and after that the issue appears, even when I uninstalled.
My theory, maybe, is because before Dyndolod main menu it appears the following message:
[0001EE62] [WRLD \ FULL - Name] <Error reading string: [EEncodingError] No mapping for the Unicode character exists in the target multi-byte code page>
And I don't know what is this means.
This is my modlist my SKSE log and the first messages in the DynDOLOD generation log
I appreciate every guidance to solve this issue.
Thanks.
DynDOLOD.log