I have this error and it is driving me crazy. DynDOLOD with Open Cities.
The bug: When I'm about to enter Whiterun it looks like in the photo then when I go through the gate it loads the textures.
I do the installation as explained in the tutorial, I deactivate all the open cities plugins to generate the trees and objects, then I edit the ini "WarnModFileName=Open-Cities-Skyrim ;Open-Cities-Skyrim "by "xOpen Cities Skyrim;Open -Cities-Skyrim" and activate the open cities plugins. I open the DynDOLOD and generate the dynamic LOD. But even though it loads, this happens to me in Whiterun. Does anyone have the solution?
Version of game : Skyrim AE 640.
Version of DynDOLOD alpha 11