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karios525

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Everything posted by karios525

  1. Am running latest version of MO and have had no issues with installing any mods until now....Installed skyrim immersive creatures then downloaded high level enemies sic edition which I placed in MO download folder, installed, checked in the mods folder, both esps and bsas were in the HLE SIC folder so fine there, but when I run mo there is nothing in any pane, does anybody know what might be the problem? As if this can't get fixed will be going back to nmm which I really dont want to do.....
  2. Well heres my load order... https://pastebin.com/rWSYZrPK From a new game using alternate start with Faendal and Gorr from interesting npcs I entered random dungeons, ran between every major settlement, entering random buildings, even with asis increased spawns running, would have random judders out in the wilderness but asume that was in regard to cell transition? four and a half hours (my skyrim folder is 32 gb thereabouts with a texture folder of just over 9gb with 75% textures 2k and the remainder 1k) later occasional freezes which lasted a second at most, no crashing, so am soooo grateful for this, just gotta figure out why my savegame has gone from just over 8mb to just over 12mb in four odd hours.....
  3. Yup am finding loading times longer too (sticking with 512/256mb setup) but if it means a more stable game then seems to me to be a good tradeoff, in my case could be something simple like my enb local ini file as I haven't really had time to test out different settings yet
  4. yuser Check you're documents/mygames/skyrim/skse folder
  5. So going with the updated dll so we can alter mem blocks via skse ini the ini should look like this? [General] ClearInvalidRegistrations=1 [Memory] Enable=1 MemBlock1=512 MemBlock2=256 Or is the GiveFirstBornToSheson=1 line still needed?
  6. Had the same issue in the past with DDSopt if memory serves it was the exact same problem with both dawnguard and dragonborn, I assume that it is nothing to worry about? Am guessing it was luck of the draw that I spotted the error whilst dragonborn was getting optimized, chances are could've happened wirth dawnguard too
  7. So when optimizing the dragonborn bsa (using optimizer textures) I get a Error: Direct3D device fail for some textures, lod's i think, is this something that can just be ignored? up just checked definitely lods as the 3d fail errors only happen occasionally but always after textures/terrain which are lod dds files right?
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