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Zae

Citizen
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Everything posted by Zae

  1. I have folders : meshes , Nemesis_engine and Platform and a meta file. I just want to know if there is anyway of sending them to a mod automatically. I am not going to delete anything as it has proven risky. I´ll consider what you say about XPSME. I have a different question: if you use jump mods , how do you do in order to continue running after you jump during sprint and you don´t get stuck for a sec after you jump? My character loses the momentum after jumping. I know it can be done as I did it before but with all this mess I lost that ability and I dont know how to recover it. Just in case you can give any idea. I have 3 mods for this , in this order: run sprint and jump, better jumping, and jump behaviour overhaul. I know it´s difficult but just in case you know about something that blocks it. About the jump question : nevermind I fix the problem.
  2. I have folders : meshes , Nemesis_engine and Platform and a meta file. I just want to know if there is anyway of sending them to a mod automatically. I am not going to delete anything as it has proven risky. I´ll consider what you say about XPSME. I have a different question: if you use jump mods , how do you do in order to continue running after you jump during sprint and you don´t get stuck for a sec after you jump? My character loses the momentum after jumping. I know it can be done as I did it before but with all this mess I lost that ability and I dont know how to recover it. Just in case you can give any idea. I have 3 mods for this , in this order: run sprint and jump, better jumping, and jump behaviour overhaul. I know it´s difficult but just in case you know about something that blocks it.
  3. Thanks a lot for your answers. I´m doing what you tell me but I´m not capable of automatize the sending from ¨overwrite¨ to my created mod folder. Everytime I have to do manually and I am prompted if I want to combine folders into the created mod folder for this purpose. What am I doing wrong? Another question: the placement of axe and the animations get lost from time to time in XPMSE. Just to be sure: this is because I usually delete the overwrite folder instead of sending it to a created folder as you mentioned before? Once again thanks your help.
  4. Thanks for your reply. When you say , I should move the created overwrite mod with the appropiate extender mod you mean place it together in the order load with the mod that originated it?
  5. Hi. I installed Dyndolod and after that at first I was able to get both Dyndolod pluigns at the very bottom of my list , but after installing a couple of mods somehow the only plugin I can force to be at the very bottom is the .ESP. The . ESM is a few lower in the list order and I can´t place it just before my .ESP. My questions are: 1. Is this a problem for Dyndolod in order to work properly? Another question: everytime I start the game a overwrite mod is generated. My questions: 2. Is this normal? 3. If so , is there anyway to autodelete it everytime I open the game or even better, to avoid it gets created? Thanks a lot.
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