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TrippyPanda

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Everything posted by TrippyPanda

  1. Looks like I have found the solution, at lest for now. I installed BethINI, and chose the "recommended tweaks" and this made everything work again. No idea why or how, but it works now.
  2. Hello! I recently made quite a lot of quests that have dialog, ect binded to them. But for some unknown reason, they just all completely stopped working. The quests seem to progress in some way, but it does not display at all. This happens on new saves, as well as new mods. I have created a brand new character, with a new mod which only have a quest with 2 stages. When I enter SQV into the console, it shows me that the quest I created is running, and when i move trough the trigger boxes I set up, the quest stages does progress, yet it does not display on screen or in the pip boy. I have triple checked if the quests have objectives, ect but I cannot find any issues. Like I mentioned earlier, I have multiple quests that was completely flushed out, with dialog that was working without any problems, but it all just stopped working completely. Does anyone have any ideas which I can try to resolve this problem? EDIT::: This is what the console shows when going trough the first trigger box: - Aliases for quest 'SV_TEST' (0200F99) REF 'Sv_FirstObjective'-> " (02001736) ---Quest State----------------------------------------------- Enabled? Yes State: Running Current stage: 20 Priority 60
  3. Yeah as in my previous reply above, I have both x86 and x64 C++ runtimes installed. I basically installed all of the ones I could find ( as well as ones which tends to fix the error ) but had no luck with it unfortunately. Or am I understanding you wrong?
  4. Alright so I went forward and uninstalled and reinstalled both the x86 and x64 redist 2012 ( which I got from the folder mentioned above) . I have also uninstalled all redist packages that I had installed, restarted my PC and installed all of them again, but sadly no changes. This is the packages I have installed at the moment: I also made sure that the .Net Framework is installed and active (3.5.Net Framework ) At this point I feel like the only thing I can do is either an Windows repair or an fresh install of Windows, unless you might have another option that I could try? Ah noted, thanks! Which .NET Framework package and redist package do you have installed?
  5. This is interesting. So yes whenever I execute the above command prompt path, I get the same error as before. So the problem definitely is with the PapyrusAssembler.exe. I have now completely removed and reinstalled CK to see if there is any difference when running the same command again, but same results unfortunately. Something I have noticed is the difference in the versions. I see your Assembler version is 2.7.0.2. Is your Assembler and Compiler the same version? I can only see my Compiler version, which is 2.8.0.4. Could this maybe be an compatibility issue with the specific version and Win 11? Thanks for the help so far!
  6. Ive also noticed this when I open the ScriptCompile.bat file: D:\SteamLibrary\steamapps\common\Fallout 4\Papyrus Compiler>"C:\Projects\Fallout4\Build\PC\Papyrus compiler\PapyrusCompiler.exe" -f="Institute_Papyrus_Flags.flg" -i="C:\Projects\Fallout4\Build\Source\Scripts" -o="C:\Projects\Fallout4\Build\PC\Data\Scripts" The system cannot find the path specified. D:\SteamLibrary\steamapps\common\Fallout 4\Papyrus Compiler>pause Press any key to continue . . . The location where its pointing at is incorrect. When I run the same command with the correct folder location, the script runs. May this also be the reason why im getting the error? If so, how do I change this so that the correct command runs? Im not sure if this is even revelant, im just throwing it out there since im quite new to CK ect. Thanks!
  7. Thank you for replying! Ive reinstalled but still the same. I have an question tho. Whenever you go to your Papyrus folder , and run PapyrusCompiler.exe what happens? Does it run anything? What about PapyrusAssembler.exe? Whenever I try to just run PapyrusAssembler.exe I get that error message in the main post, and if I run PapyrusCompiler.exe it just opens for 1 sec then closes again.
  8. Thanks, and sorry for the really late reply. I got quite frustrated after posting. I tried doing what is done in the post mentioned, but sadly did not fix the error Thanks, and sorry for the really late reply. I got quite frustrated after posting. I tried doing what is done in the post mentioned, but sadly did not fix the error Hey! Sorry for the really late reply Yes, I double checked and the scripts is extracted
  9. Whenever I hit Compile, I only get an error saying: papyrusAssembler.exe - Application Error The application was unable to start correctly (0xc000007b). Click OK to close the application And then a second error box: Papyrus Compiler Version 2.8.0.4 for Fallout 4 Copyright (C) ZeniMax Media. All rights reserved. Starting 1 compile threads for 1 files... Compiling "Fragments:Quests:QF_BoS302_000B9F9D"... No output generated for Fragments:Quests:QF_BoS302_000B9F9D, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on Fragments:Quests:QF_BoS302_000B9F9D Ive been stuck with these errors for days now. I have tried everything I could find but I cannot find the solution. Please help.
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