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philosophicalninja

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    philosophicalninja

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  1. Oh my gosh - I didn't realize there were additional instructions in those Wikis. I better go back and check all of them to make sure I didn't miss anything else. Thank you for pointing that out! As always, problems can be avoided by RTFM...totally my fault. I see that is spelled out in the Mod Table Legend.
  2. Your suggestions helped me find the issue - thank you soo much for your assistance! I'd like to share the cause and fix so if anyone else has this issue they can find it. I looked in LOOT and saw the following error: -FacegenForKids.esp: An unresolved reference to a package from an older version of USSEP, must be removed from record 00014132 in FacegenForKids.esp. Guide: https://macsplody.github.io/xGuides/#-simple-children- I also saw this error in my SKSE log: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7DF506370 SkyrimSE.exe+0196370. A google search told me that others had seen that error related to facegen problems. I disabled the FacegenForKids ESP plugin in the Simple Children mod, re-launched, and the menu loaded! Completing the instructions in the link permanently fixed the problem - I can now launch the game with no issues, and I was able to finish the performance benchmark section Now I'm on step 5, LOD generation, and Dyndolod keeps giving me a BSOD - it did finally finish, but I suspect there are a bunch of missing textures because I have purple squares all over the place I'm assuming this is because Dyndolod kept crashing. I'm currently updating all my drivers and the BIOS. If that doesn't resolve the BSOD, should I start a new post in this forum or the Dyndolod forum? Brand new to STEP so I'm still learning the rules.
  3. I thought I attached it - I've tried again. It's a PDF, so it could be it's not recognizing the file type. MO errors changed from 2 to 1 is what I meant - when I activated the step patches, I had two errors: one for the missing masters and one for the file in overwrite. After completing step 3, the only error remaining was for the file in overwrite. I have deleted the file in overwrite per your instructions and now have zero errors in mod organizer - step 4 complete. I sorted with Loot, and try to start the game again, but it still won't load. Your instructions then say "If it works, you need to sort our which of the disabled mods is the culprit". But that's just it - I did steps 1 - 5 and the issue is not resolved. So what is my next step? Step Guide Troubleshoot.pdf
  4. So I disabled all the mods after 02 - extenders. I re-ran the game launch test - that worked. I then completed step 3 by activating the step conflict & lighting/weather patches, copying the list of missing master files into word and going through one by one to activate - MO errors changed from 1 to 2; missing master file went away but still have an error for files in overwrite - looks like that is the SKSE ini for FUz Ro D'oh (see attached). I relaunched the game through SKSE - still a black screen with a spinning circle. I left it for an hour and the menu never loaded. Does anyone have any other suggestions? I'm at a loss here. Step Guide Troubleshoot.pdf
  5. Brand new to the step guides - just completed the SAE guide to the performance check section. When I launch SKSE, I get a black screen with the gold ES logo and a spinning circle in the bottom right hand corner. The game loaded successfully in the game launch test after extenders, so presumably there was an operator error somewhere between that point and the performance check. Any suggestions on how to troubleshoot other than individually individually deactivating each mod and testing?
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