Thank you Sheson for the helpful Summary of errors dyndolod generates. I have been addressing a host of large reference bugs in my load order because of it. I could not find this searching the forum or manual, but is it possible for Dyndolod to report these errors _without_ actually creating all the meshes/textures/plugins, or is that a necessary part of the detecting the errors? It would be great and hopefully faster to have the option to only get a report errors, as opposed to waiting to build dyndolod repeatedly while trying to solve them.
Thanks for considering or teaching me how it can be done with the current build.