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natacc11

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Everything posted by natacc11

  1. Unfortunately, the debug log weighs around 330MB and the regular log is 3.3MB, putting them both above the 3MB upload limit. I've zipped all the logs and uploaded them here : https://mega.nz/file/TU9myTiK#pvBKHoH0r1J5mGmgR8VuaEexR6i8o5gbPCHHVLHt_GA Before seeing your comment, I relaunched a lod generation for all worldspaces, but only checked the Default and WIN seasons (I always run in Advanced Mode). It isn't done yet, but so far it hasn't crashed. I'll try your suggestion in a next run.
  2. Hello, I've been lurking on this post for a long time but never needed to create an account, as your release cycle is quite fast and you managed to fix every issue I had with Dyndolod 3 However, I've been trying to use v74 for a week now while generating Lods for the four seasons. I'm facing more of a hardware issue, as Dyndolod hits the memory limit of my computer (16GB, nevertheless). It needs to be noted that I have quite a large modded game with 470 active plugins. The logs I joined probably won't help much, but if you can't find a viable solution, could you add the possibility to run the seasonal generations sequentially (not in parallel) to avoid taking up too much memory ? Thanks for your work LODGen_SSE_Tamriel_SUM_log.txtLODGen_SSE_Tamriel_SPR_log.txtLODGen_SSE_Tamriel_AUT_log.txtLODGen_SSE_Tamriel_WIN_log.txt LODGen_SSE_Tamriel_log.txt
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