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1KayDee1

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Everything posted by 1KayDee1

  1. Following up I read all the links you provided carefully. I followed the instructions for clean save then uninstalled the TexGen and DynDOLOD outputs and then made a new save in an interior. I didn't overwrite a previous save and made a new one just in case that matters. I did xEdit auto clean on the main DLCs and the Update because they were dirty again. I ran TexGen and I get 2 warnings which I don't know what to do about. [00:00] Background Loader: Warning: <Can't find Skyrim - Patch.bsa> I have no idea which "patch" is that and why it can't be found. USSEP? It's installed though... I coudn't find similar message in here. [00:04] Background Loader: [Skyrim.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD" Coudn't find any information about "duplicated top level groups" and whatever that means Should I proceed with DynDOLOD if I have these warnings since it's mentioned that warnings shouldn't be ignored? Thanks Edit: Just found a post where it was mentioned that the second warning I get is ok and can be ignored. But what about the first one?
  2. Thanks, I will read the information you provided and try to fix the issues. Hopefully I won't mess something up.
  3. Hello, I'm new so not sure if I should seek help here. My question is if the difference in LODs brightness as seen in the attached image is normal. Ground LOD is dark and the tree LODs even darker. I used TexGen and DynDOLOD and all the necessary extra files from the Nexus and followed this tutorial on youtube. I've read as much as I can from the overwhelming amount of information about this mod. I did xEdit clean on all the dirty plugins prior to using DynDOLOD and TexGen. While the two mods were running I saw errors in the log but they were moving too fast to read. Now I am not sure which of the many files in the log folder to check for the errors and I didn't see an answer for that in the FAQs. It is possible that I might be missing something since I am new to modding of this level. Is there anythig that can be done for the difference in brightness? Mods for trees I use are: 3D Trees and Plants v4.0.2 + billbords for it / Aspens Alaze + Dyndolod mod for it Mod for mountains is Red Rocks 4k and there's no billboards for it Terrain mod is Terrain Lod Redone DynDOLOD Outputs are at the bottom of the load order in Vortex as first I the TexGen output and the the DynDOLOD output. Edit: Useing DynDOLOD 3.0 since is required by the Aspes Ablaze DynDOLOD mod
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