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insxsni

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  1. Hi, I'd like to address an issue with the newest Alpha 68 update. The program runs out of memory. I have a 16 gb system which was enough to generate LODs on the previous Alpha 65 version, but on this recent update, it can't make it pa st Falskaar during the Occlusion generation. I attached a picture of all of the worlds it generates for. I'm trying to generate ultra trees as well as grass lod, and I was also trying to generate seasons. But simply, it runs out of memory. Like literally, the message is "out of memory" and it can't generate anymore LODs. The program seems to hit a "wall" because the memory usage just climbs up, and up, and up, until it reaches 99% and my computer is frozen and nonfunctional. Even after leaving the program alone, no chrome or anything using a substantial amount of memory, it can't do it. I'd love to attach a screenshot, but my screenshot program can't function because there is only 100 mb of memory left for my computer during LOD generation. I don't know if its a bug, or if DyndoLOD now requires 32 gb of memory to function. Either way, I don't want to have to buy two ram sticks just to generate LODs in an 11 year old game. Thanks! P.S. If I sound grumpy or mean in this post at all, I apologize in advance. This issue has just been bothering me all day and I really don't know what the problem is. I've never had it before! Edit: I'd also like to add that the memory destruction starts happening an hour into the generation process? The time I don't really have a problem with, but the fact that it happens so far into it just seems like a huge waste of time. On the bright side, it's time I use spent away from my computer because it is unfunctional with the program running! The power usage from the constant ram running at 100% is a little worrying though.
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