Having this same issue with the latest version 189 never had this issue ver 188. Not sure why its happening with CC content Logs : https://ufile.io/p28xouac https://ufile.io/b4gcuuye
https://ufile.io/5bmcbh2n and https://ufile.io/y19qfgkq As for the 2fmwater1024.nif when checking in Mod Organizer it say from Dyndolod_Output that what was generate when running Dyndolod
Hello I need a bit of help figuring out a CTD issue I'm having. It happens randomly when entering and then leaving a cell. Disabling Dyndolod fixes this issue from all the testing I have done. Here is a Crash Log 1 https://pastebin.com/fdFxcYTD and Crash Log 2 https://pastebin.com/Px1gih72. I have more for different areas too from my testing If needed I will post.
Ok thanks for the help Ill have to try and figure that out I guess. What about the white texture issue any idea what that can be ?
Edit : Its not a Dyndolod issue it seems still getting it with it disabled thanks for the help again.
Ok image 1 when typing tll at a far distance it disappears that mean its static LOD im guessing ?.
As for image 2 here is another pick on how it looks faraway when I get close it just pops in something like a flicker on happens when Dyndolod is enabled though
and here Lodgen log : https://ufile.io/bg9y3sc8
Hope I'm doing it right this time The first screenshot is the one that has a weird white texture when far away when I get close it fixes itself.
Image two is the one for some reason with Dyndolod enabled it reappers but only when I'm close to. It randomly pops in basically
I'm having an issue with a mod named Capital Of Whiterun Expansion have it comboed with JK Whiterun Outskirts. When I have Dyndolod enabled for some reason I'm having a building disappears and then reappear when I get really close. Also some times buildings have a white texture when from a far distance. This never happens with Dyndolod disabled tested it on a fresh save. Also been having a weird issue recently for some reason when trying to save and zip Dyndolod it get an error when trying to unpack it MO2. But it works fine when I zip it myself instead.
Also linked some picture of the weird texture and the building that reappears only when close
DynDOLOD_SSE_log.txt https://ufile.io/zagt3uu5
DynDOLOD_SSE_Debug_log.txt https://ufile.io/br3ddr71
For some reason I'm getting weird textures on distant LODs I'm using the latest version of Dyndolod 165 I'm on ver 1.5.97 here's a screenshot the house have a white texture https://ibb.co/v4MZW7r https://ibb.co/GkxN8Cn