
bigbobpataki
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SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
I did turn off the antivirus. The problem from what I can tell was that you need to make specific exceptions for the .exe files from scanning. Turning off the antivirus apparently doesn't affect how the antivirus flags files for scanning. Likewise, the antivirus was never actually blocking anything from running in the sense it was on some "do not run list." For whatever reason, in my case the fact the .exes didn't have an exception from being scanned (again, not actively being blocked) messed up the whole setup. That is why the person in the reddit post you linked had to uninstall his antivirus for it to work, rather than just turn it off. I'm no expert on this, I could be wrong with my speculation, but from my position and how I've been playing around now with the antivirus, I think this was the reason why it all didn't work. This is a sample of what I've done with the antivirus in order to fix the problem (notice the words "scan exception"): I agree with you, 3rd-party security tools are awful for modding and bad in a lot ways generally. I'll add though that this isn't the first time I've modded skyrim while using this specific antivirus. I've never encountered this problem before with it, or when playing any other game. It might be because of some strange interaction with windows 11 (as the post you linked mentioned, they were also using windows 11). Again, thank you for the help. Sorry if you feel like I wasted your time. -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
I'm just going to update this fast for people that might use bitdefender as an addition to the above. Other tools like DynDOLOD that are launched through MO2 we're giving me trouble in the past, they wouldn't start at all. When I added them to the exceptions list, the problem was fixed. So if anyone has bitdefender, when you set up your tools and everything just add them as exceptions before you do anything. Adding exception's to their folders doesn't seem to be enough; you have to go one at a time. -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
We got it. Thanks so much Mousetick. Feel dumb overlooking that, good fine. For anyone else that gets this, like the post I made exceptions for the SE steam folder, MO folder, and related executables+SKSE. -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
Alright. These logs are with just the four mods you mentioned, plus the dlls from SSE fixes. Still CTD. I also tried the saving change (I was holding out for this one tbh), didn't work. Same for running as an admin. You didn't ask for it, but I'll go ahead and post what my skyrim/SKSE folders look like too, maybe I missed something there. I didn't post the scripts but trust me, its all there. d3dx9_42.log NetScriptFramework.log.txt Crash_2022_1_29_15-46-42.txt skse64.log skse64_loader.log skse64_steam_loader.log edit: Here's more crash logs from the overwrite. Crash_2022_1_29_15-43-16.txtCrash_2022_1_29_15-30-24.txtCrash_2022_1_29_13-12-30.txtCrash_2022_1_29_13-9-23.txt -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
Unfortunately, I'm using Windows 11. I checked for background stuff (there isn't too much, this is a new computer), closed the only one I found which was OneDrive. I installed the mods you mentioned+the address library for SKSE plugins. Still crashed. I also did a run without the address library, crashed. I'll attach the logs here. EngineFixes.log skse64.log skse64_loader.log skse64_steam_loader.log -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
No problem, I appreciate your help. I have been using a dedicated MO profile. I should clarify that this first started to happen on my first install. When I tried everything I could think of, I uninstalled everything (steam uninstall, cleared out documents, cleared out local, uninstalled/reinstalled MO2). The reinstall is what I'm using now. I didn't run BethINI, if thats relevant. I didn't find d3dx9_42.dll from SSE engine fixes, I probably cleared it out during the reinstall.. I moved away the three preferences you mentioned out of the profile and also moved the ones out of the document folder (no SkyrimCustom.ini was found in documents). Still crashing on save. I'll add that I've been building up a new instance that doesn't have SKSE enabled and is just graphic mods atm and it's working fine. -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
Yes, this is a completely fresh installation. I uninstalled via steam, then deleted the folders in documents/local. I also cleared out anything left in the steam folder (like SKSE). Thanks for the tip on ASLAL, I was already doing that earlier but to be thorough with Greg's advice I left it off for those tests. I can say Rolof's little speech now by heart at least. I've always turn off windows defender in favor of my actual antivirus but didn't experiment before with my antivirus off. I turned off everything (also making sure windows defender was off in all aspects), restarted, launched Skyrim with ASLAL/USSEP/SKSE and still crash once the game autosaves me in the cell. edit: Not sure if this is relevant, but trying to delete, in game, the saves that SKSE makes also causes a CTD. Could just be a function of them being all corrupted but ill update this post. -
SKSE CTD on Save
bigbobpataki replied to bigbobpataki's topic in General Skyrim SE Discussion & Support
Made a fresh install, ran the downgrade patch. I started from steam on just the base install and played through the intro until the point you go off into the keep. Saved in there and it was fine. Ran through again using MO2 to be thorough and it was also fine. I then installed SKSE as a mod using the guide's instructions, enabled it (and it was the only thing enabled) and started skyrim via SKSE in MO2. Sat through the cart ride again and it crashed as I hit the autosave point, a little after you get off the cart. edit: I'll add in fast that it looks like the game is saving in TMP format when SKSE is enabled, and in the normal ESS format when SKSE is disabled. Not sure if this is relevant but google searching has brought it up before as general reason why saving CTDs. Haven't read anything about it being caused by SKSE though. -
As the title says, my SKSE crashes me to desktop every time the game saves. It can be a manual save or a quick save. This has happened both after fully installing the guide and when only installing SKSE and no other mods. When I unload SKSE (and any dependent mods) and launch Skyrim through MO2 the game runs and saves fine with no CTD. I'm on 1.5.97 SE via steam install and using the downgrade patch (https://www.nexusmods.com/skyrimspecialedition/mods/57618). I'm using Legacy SE build 2.0.20. for SKSE. This is all on a fresh install of Skyrim SE (outside of any UAC folders), on a new computer, using new MO2 instances, profiles, etc (also located outside of UAC) and with both clean and unclean masters. "Fixes" I've tried: - Reinstalling - Installing SKSE according to the guide, and then installing SKSE directly into the SSE steam folder using a fresh install. - Starting a new save, disabling autosaves, using player.kill to respawn (CTD) - Starting a new save without SKSE, then load back in with SKSE and loading that save (CTD upon saving). I'm 99% sure its SKSE, but I have no clue what is wrong. I'm hoping its something easy that I've overlooked. Any help/questions are appreciated.