So I'm using the latest Dyndolod 3 alpha and I've run into an issue (or simply something I don't understand).
It looks awesome, but when I try to adjust the tree render distance via ''ftreeloaddistance'' it doesn't do anything. Whether I set it to 75.000, 10.000 or just 0, the tree loading distance stays the same. The only way to change the tree loading distance seems to be via the Statis Object LOD sliders (but of course that adjusts any distant objects, not just trees).
This is with: Ultra trees, standard high settings, no manual changes. I have no billboards or any tree mods installed.
Is this intentional behaviour or am I missing something / did I do something wrong?