Heya. I decided to try DynDOLOD 3 for the grass LOD's, but they're not showing up. Or at least, my theory is that only a very tiny amount of it is showing up, but in game, I really can't make any out at all. Even when I set fov to 20 or so, to zoom in on far away LOD terrain. I see some bushes, but no grass.
I went through the checklist. Everything was fine (including Gathering grass data for object LOD), until this part:
Hope someone can help, I'm at a loss. Could this be the object bounds thingy? That it causes a lot of different grass types to not be included in the LOD? Seems to be the case, I see lot of lines end with ";False". If so, this is where my knowledge ends, not sure what I'm supposed to edit in xEdit. I'm fairly confident in using xEdit itself, just don't know what I'm supposed to edit.
If you need any other log files, I'm happy to provide them.
DynDOLOD_SSE_Debug_log.txt