Hi. I was doing the Dawnguard quest, and it led me to Dimhollow Crypt. There was no entrance to the crypt. The entrance, stairs, brazier, all missing, just a mountain side covered with snow. However I can still enter the cave by walking onto the waymark, which was placed where the entrance was supposed to be.
Yeah, old save, new save, different location, same problem. It would always be this specific texture that has the stretching. I remember a few month ago when I last followed step the problem was there too.
I don't know how to mess with UV. It didn't even occur to me that the mesh could be the problem lol.
Update: I found out that it was always that one leaf in the REleafpile_tallquaduv2.DDS would stretch itself out. I don't know what caused that, but I used photoshop to edit that one leaf out from both the diffuse map and normal map. Now there is no more stretching, because the one leaf is gone.
However there might be a better solution other than "removing" the problem, and I would like to know if there is.
Hi. I followed STEP SE v1.0, and I am currently loving the experience. However there is a small visual glitch that I encountered-- I have Cathedral Landscape installed, and I noticed that when looking from a distance, some parts from this one type of grass texture (I think it's REleafpile_tallquaduv2.DDS) would always stretch in an unnatural way. The stretch would disappear however if I move closer to the said texture. I wonder if anyone else has this problem and if there is any fix for this?