Sorry for the hasty screenshot but I get the "out of memory" error seconds after the RAM peaks at 100%. There was one point here when the integrated GPU briefly bit 100% but Texgen kept going no problem. I'll assign my dedicated GPU (6GB VRAM) to it and try again today but based on this, not sure if it will make any difference.
In the end I ran the Beta version yesterday as usual and didn't give any issues, but I won't give up on 3.0 just yet.
Yep 64bit PC with 8 GB system RAM. My virtual memory setup looked very similar to yours apart from I had about 10GB allocated automatically. However my game+mods are all in the D: drive (HDD) as my SSD C: drive is tiny. Do you think this setup is more suitable in my case? Setting it to automatic using the checkbox always reverts the paging file size for D: to None.
Btw thanks, I've never played around with this.
Hey, tried this version for the first time and I keep getting an "out of memory" error when I run TexGen x64. Attached the logs I could find but I don't think they will tell you much unfortunately.
TexGen_SSE_Debug_log.txt
TexGen_SSE_log.txt