bah, sucks to be back so soon after the last problem just got fixed, but Im running into yet another problem I havent been able to piece together on my own.
My grass loading always just cuts off after walking only a few cells from my original load in point. It is a stark and harsh line too. Some posts said that it meant Im running out of Vram, but im curious as to how thats possible when I have a 10g of it. Here are my pref ini's if they mater Skyrim.ini SkyrimPrefs.ini and my nograss GrassControl.config.txt
My dyndolod settings are "Set GrassLargeReference to 1 in ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini so grass LOD starts right beyond the large reference distance (uLargeRefLODGridSize, typically between 5 = off and 11). Use this with DynDOLODGrassMode = 2 in ..\NetScriptFramework\Plugins\GrassControl.config.txt" as explained on the front page, I've already tried re genning it all from scratch and to no avail.