
ls2255
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Everything posted by ls2255
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Test version works perfectly, zero issues.
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Mod index is already in hex, so it's just 13, but that doesn't really make a difference Here's the load order https://paste.ee/p/apTAl With JK's it was the same, just replace Ryn's Vigil with JK's College
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Ryn's error is xx31F96 The final error xx14C8D is from JK's College Without Ryn's, JK's and Lux Via, everything runs now The very strange thing is that it's reporting FormIDs outside of the mod index. I've only got a few things loaded, the highest mod index is 13, yet it's reporting Unresolved FID C131F96
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I'm down to [00:01] 80 79 0F ESM 487A23CC 1.7 Water for ENB.esm [00:01] 81 80 10 ESM 1ED494D5 1.7 Ryn's Snazzy Last Vigil.esp [00:01] 82 81 11 ESM 1AEFC268 1.7 LegacyoftheDragonborn.esm [00:01] 83 82 12 ESM F8102754 1.7 JK's College of Winterhold.esp [00:01] 84 83 13 ESM 03AB6730 1.7 DynDOLOD.esm [00:01] 85 84 14 192108F2 1.7 Water for ENB (Shades of Skyrim).esp And getting a different unresolved FormID. Fun times -_-. I can confirm the previous FormID was Lux Via. Edit: Ryn's Snazzy Last Vigil.esp was this error, now there's another...
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I've been trying to narrow it down by constantly re-generating new dyndolod, results so far are: Entirely vanilla Skyrim with all AE content (and Dlod resources) - No error All masters loaded for the dyndolod.esm I've sent you - error occurs (none of the masters are reporting any xedit errors either)
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https://ufile.io/9pxlzxl0
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Here you go https://ufile.io/o23c7kow Unrelated sidenote: Is there any way to get dyndolod to default into Save&Exit, or anything I can do if I exit without saving, or close the window before saving is done? Because this wasn't the first time my damn cat sat on my keyboard and cancelled it...
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Here's the logs from a new generation+the xedit logs. The bugreport log was empty https://ufile.io/pb5ywvn5
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Ah, sorry, must've cut something off at a wrong point. Some of these logs have millions of lines and data going back like 5+ years, so was hard to sift through. I'll rerun everything to get fresh logs (as some have since been replaced), and upload them if the issue still persists.
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I have read that post and included the 3 logs it's asking to upload, unsure what the problem is there. There was nothing altered in the load order between generating the Dyndolod plugins and trying to update them, was just testing grass LODs for the Tamriel worldspace, then wanted to generate Dyndolod for all the remaining worldspaces.
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I'm getting an Unresolved FormID error. [00:16] Error: Unresolved FormID [1201A4FC] for large reference in DynDOLOD.esm for cell [-32,-1] in Large References for Skyrim.esm Tamriel "Skyrim" [WRLD:0000003C] Loading everything up in xEdit, the FormID does not exist, the only thing at [-32,-1] in DynDOLOD.esm is a DynDOLOD_DiscipleMarker, so I'm honestly completely stumped here. Running check for errors in xEdit on Dyndolod.esm and .esp detects nothing. Only happens when I'm trying to update Dyndolod.esm, if it's just generated from scratch, there's no errors. Logs: https://paste.ee/p/bat4H
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CPU usage is minimal, between 2-10% most of the time, with the occasional spike to around 50%, memory-wise it eats every bit of RAM it finds (haven't tried limiting anything yet), currently that's 55GB. There's also some disk activity (anywhere between 10 and 100MBps, it's an NVMe SSD), so it does seem to be doing something, just extremely slowly. Weird thing is it starts off quite fast (using a lot more CPU too), then eventually slows down to this complete crawl.
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I tried to run just Falskaar and it did a few coords, then no progress for almost an hour, so I stopped it. Now I'm trying to run everything except for Falskaar, but it's stuck on Tamriel now, kept making slow but steady progress for about 2 hours, hasn't moved for an hour.
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64 GB, it was maxing out RAM at 100%
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Is it normal for the process to take so much longer? Dyndolod without grass normally takes me about 30 minutes, that's with several DLC-sized mods, with grass it's been stuck just on Falskaar for well over an hour. LODGenx64 doesn't seem to be progressing (stuck on the same coord for about 30 minutes), but it's eating 50+ GB of my RAM.
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Tried it without Bashed Patch, didn't make a difference. Nothing is overwriting, or even referencing that grass record. Seems like something is wrong with the mesh or texture
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Hello, I'm getting this error: [Window Title]DynDOLOD [Main Instruction]Error building references: Assertion failure (C:\Delphi\Projects\DynDOLOD3\Core\wbImplementation.pas, line 10872) Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E] [Exit DynDOLOD] [Footer]DynDOLOD FAQ | Support Forum | Copy message to clipboard Only happens when trying to generate grass LOD. I do have No Grass In Objects pre-cached. Here's the log fileshttps://www.dropbox.com/s/xpczvcxobxqzx0d/Logs.rar?dl=0