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DinoR00bus

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  1. Thanks for the reply! I'm referring to this portion of the installation instructions: "....downloading the actual texture pack, and extracting it to a specified location." That location is the "mod" I'm referring to. Per the readme that comes with each "asset pack" (set of textures), you have to download the texture mod and extract it into mod organizer 2 mods folder (at one point, I tried to solve the issue by zipping and installing directly through MO2 so it gets the little "meta.ini" file but it didn't work). For example, here's a paste from the mature skin instructions: "Manually download Mature Skin - CBBE from https://www.nexusmods.com/skyrimspecialedition/mods/26017 4a: Extract the contents of the Mature Skin - CBBE-26017-2-15-2-1560516171.7z archive into Mod Organizer 2\mods\zEBD - Mature Skin SD CBBE\textures\MSSC." These are the "mods" I'm referring to. I followed all teh instructions (I think), and the mod mostly works, except I'm randomly missing head/face textures on certain vanilla npcs in a mostly vanilla (alternative start for testing, skyui for sanity, and some other things along those lines) load order. Otherwise my game runs fine, MO2 runs fine... but the error is in MO2, and the wording of the error about not "finding the path" makes me think my solution might be here... thoughts? THANK YOU!
  2. Hi, I hope I am in the right place! When I double-click a particular mod in the left pane to bring up the file structure/etc., I get an error that reads: recursive_directory_iterator::operator++: The system cannot find the path specified. Immediately proceeding this in the MO2 log is a warning that reads: failed to remove tutorial control modinfodialogue. This happens ONLY with a particular mod: Zebd- NPC Appearance Customizer and Randomizer, which uses Zedit to distribute NPC textures and meshes. Those textures and meshes are installed in "mods" of their own, which appear in the left pane. The error only appears to happen when these mods are checked/enabled. Everything else with my very heavily-modded Skyrim SE works fine (well, "fine" in some cases). In fact, the ZEBD mod is even working, partially-- I'm missing only head/face textures on select vanilla actors in an otherwise vanilla load order). I just want to make sure that whatever this is IS actually related to that mod, and not MO2, so I can avoid potential problems later. I hope this makes sense. Any insight anyone can provide is much appreciated!
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